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[ANY] FoV (Field of View)
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Matthias Vance
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Join Date: Jan 2009
08-22-2010 , 05:26 Re: [ANY] FoV (Field of View)
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Your IsValidClient() can be replaced by IsClientInGame().
In your OnGameFrame() hook, you check for IsValidClient(), do a lot of stuff, and then check if it's alive. You should do the alive check sooner.
You are setting "g_CVof" only once, and then checking against it, while it will never change.
Matthias Vance
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