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iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 05-06-2010 , 12:59   Re: [L4D2] Routing (Dynamic Paths)
Reply With Quote #5

Yes! Thank you atomic, had wished this was in the initial release of L4D2!

By the way, will this randomly pick a path for both teams if not specified by an admin at roundstart? Or do you have to set easy medium or hard via config?

Edit: Nevermind, should of tested it before I asked Randomly picks as I had hoped!

Last edited by iNFiNiTeX; 05-06-2010 at 13:15.
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