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Join Date: Nov 2009
Old 04-30-2010 , 22:40   Re: [L4D2] Witch Precache
Reply With Quote #9

Originally Posted by alexip121093 View Post
No ,the error.mdl relates to and it has conflict with L4D1 maps
This plugin just help the server precache witch model to prevent crash since the passing do not do it for you

That means I need to wait unofficial update for l4d1maps in order to letting l4d1map to support such models?
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