This must work, id is already defined insinde each func.
Code:
public AddHealth(id){
if (is_user_alive(id)) return 0;
set_user_health(id, get_user_health(id) + (20*HealthLevel[id]));
Refreshing[id] = false;
return 1;
}
public NeverEndingRegen(id){
if (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT && !Refreshing[id]) return 0;
set_user_health(id, get_user_health(id) + RegenLevel[id]);
return 1;
}
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