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Originally Posted by friagram
Setttransmit fires every frame so you are doing tonshit of unneccessary stuff there.
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No ridiculous functions are being called, so SetTransmit as it is now seems to be very lightweight, at least the way I'm using it. You're right though, there must be a better way.
How would I go about doing that? Would it only affect visibility for certain other players? I want Friendlies to be visible to other Friendlies, but invisible to Hostiles.
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Other things you can try is stuff like changing the modelsize to make it very small, and then setting it back to normal, which is also reversable.
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Setting the modelsize to be small would not remove unusual effects, nor would it remove footstep sounds. :\ And again, I don't think it would affect only certain other players? I want Friendlies to be visible to other Friendlies, but invisible to Hostiles.
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Otherwise you can do things like setting the world index to -1
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wat
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or just removing the weaponslot.
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Removing the weaponslot is not an option, as that seems to have the unfortunate side effect of removing the weapon.