View Single Post
Author Message
MikeJS
Senior Member
Join Date: Nov 2008
Old 02-22-2009 , 13:02   Jump Pads 1.0 - Requires Dukehacks
Reply With Quote #1

Dukehacks: http://forums.alliedmods.net/showthread.php?t=69658

Based on L. Duke's jump pads plugin.
Lets you place permanent jump pads on maps with settings in a config file. If I find a way to read files from inside a .bsp, I will switch to map specific configs to make releasing maps that rely on this plugin easier.

Commands
sm_padsreload - Reread the config file
sm_padsremove - Remove all jump pads from the map

Config file goes in configs (configs/pads.cfg). Example config attached.
Origin: where the bounce pad is placed
Angles: rotation of bounce pad
Velocity: velocity of players after they touch the pad
Model: bounce pad model
Sound: sound played when bounce pad is used ("" for none)

http://www.wegame.com/watch/Bounce_pads_in_TF2/
http://www.wegame.com/watch/TF2_Bounce_Pads_2fort/


Doesn't compile on the forums so download the smx or compile it yourself.
Attached Files
File Type: cfg pads.cfg (768 Bytes, 706 views)
File Type: smx jumppads.smx (7.2 KB, 637 views)
File Type: sp Get Plugin or Get Source (jumppads.sp - 586 views - 4.9 KB)

Last edited by MikeJS; 02-24-2009 at 13:56.
MikeJS is offline