Thread
:
Client throws a grenade > call function
View Single Post
Author
Message
bloodypizza
BANNED
Join Date: Nov 2005
Location: Slöinge,FALKENBG,SWE
12-25-2006 , 23:20 Client throws a grenade > call function
#
1
Read the title!
I'm scripting for a Half-Life (1) mod youv'e never heard of (Half-Life 2: Jakin' Bacon Source).
In that mod you can use normal Half-Life grenades.
I want to play a sound everytime a player throws a grenade (by executing the "spk" command in that players console).
So I want to call a function when a player releases a grenade.
Is there a way to do this?
Please help me.
bloodypizza
View Public Profile
Find More Posts by bloodypizza