same result prints random number negative and positive and just keeps repeating the task cuz the if statement doesn't stop the task ugh.... .
anyone got any idea why the value doesn't get set to the variable at round start/end & and player spawn too but it does only when i set it by that clcmd.
so i tried to make a solution by executing server_cmd("say /call"); it worked by calling that function in the all the rounds but except the first round it did print random negative and positive numbers
i tried to do sv_restart but every first round keeps happening, such a stupid error :>.