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Spawning a prop_physics and making it follow a player.
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Kigen
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Join Date: Feb 2008
09-19-2008 , 13:00 Re: Spawning a prop_physics and making it follow a player.
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7
Code:
native PrecacheModel(const String:model[], bool:preload=false);
Do it in OnMapStart().
Try prop_dynamic, since that can be parented.
http://developer.valvesoftware.com/wiki/Prop_dynamic
Kigen
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