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Backup
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Join Date: Jul 2010
Location: Česká Republika
Old 05-27-2012 , 07:24   Re: Module: BMOD - Extended Physics Module
Reply With Quote #85

Quote:
Originally Posted by hzqst View Post
How to set the angles of a hooked entity?
Unhooking (bmod_object_remove) the entity, rotating it and hooking it again should work.
Quote:
Originally Posted by hzqst View Post
Does it create the collision box by angles?
Well, i think it should. At last in latest version, which i didn't published in the first post, so you have to manually download binary and include file from github.
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