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:
get_user_msgid() fails to work on server startup?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
07-30-2018 , 14:27 Re: get_user_msgid() fails to work on server startup?
#
7
Not really a bug I believe. It's just that the game registers such messages in
pfnServerActivate
.
plugin_precache()
is called
before
, at the first word
pfnSpawn
. So you can't use
get_user_msgid()
at this point at the first server start because not cached yet.
plugin_init()
is called
after
in
pfnServerActivate
as post. It's too late to hook for
WeaponList
.
One possible solution is to hook
FM_RegUserMsg
, and hooking
WeaponList
once the message is registered (In CS, the
WeaponList
messages are fired right after the message is registered).
Probably not fixable unless we implement a dedicated forward which would be fired once all the messages are registered.
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Last edited by Arkshine; 07-30-2018 at
14:38
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