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Adding additional custom flags to Sourcemod
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
07-04-2012 , 18:48 Re: Adding additional custom flags to Sourcemod
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7
Minus the hierarchy (although there is grouping), that's exactly what you can do with the extended system.
People get confused enough as it is using just basic overrides.
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