Thread: XP Mod 1.2.4
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 08-21-2011 , 00:11   Re: XP Mod 1.0.7
Reply With Quote #29

Quote:
Originally Posted by modernwarfare View Post
ok , thx for the nice way

but what i need to the plugin to get approven?

I readed the thread about approving plugins

but i really dont understand why this wouldnt get approved?
in my opinion this wont get approved because 99.99% of this is a copy and paste..

Your indenting is all off. you obv dont understand how things work... like i said i idid the same thing you did for my first plugin as you can see the link in my previous post.

Yes this is open source and free for everyone to look at but taking the exact same stuff from other plugins and putting it in one. isn't good pratice. Also... When i named my variables and fucntions the way did.. when you copied and pasted them you changed them...

g_iNumber = global integer..
g_bBombPlanted = global bomb planted Boolean

it makes it easier for others to see what each variable is

i = Integer
b = bool
sz = string
fl = float

though not required but good practice.
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