// 0=Plugin off, 1=Plugin on. AI_HardSI_enable "1" // 0=Improves the Boomer behaviour off, 1=Improves the Boomer behaviour on. AI_HardSI_Boomer_enable "1" // 0=Improves the Charger behaviour off, 1=Improves the Charger behaviour on. AI_HardSI_Charger_enable "1" // 0=Improves the Hunter behaviour off, 1=Improves the Hunter behaviour on. AI_HardSI_Hunter_enable "1" // 0=Improves the Jockey behaviour off, 1=Improves the Jockey behaviour on. AI_HardSI_Jockey_enable "1" // 0=Improves the Smoker behaviour off, 1=Improves the Smoker behaviour on. AI_HardSI_Smoker_enable "1" // 0=Improves the Spitter behaviour off, 1=Improves the Spitter behaviour on. AI_HardSI_Spitter_enable "1" // 0=Improves the Tank behaviour off, 1=Improves the Tank behaviour on. AI_HardSI_Tank_enable "1"