Quote:
Originally Posted by Neeeeeeeeeel.-
If you didn't use threaded queries your module is blocking the game. It's faster than what you can sense but it is still blocking the game for a while. What if you have a slow free remote datebase?
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I'm sorry but I don't want to use threaded queries in this extension. Those queries are not blocking the game, are just taking some time to being executed. Each kind of function takes some time to being executed, even
socket_send or
SortCustom2D. Did you test this module so you have that much information to provide?
If you will use a free remotely database the server will run as expected. You can't expect quality by using free things.
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