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retroGamer
New Member
Join Date: Oct 2010
Old 10-04-2010 , 00:03   Re: [L4D & L4D2] Achievement Trophy (30-Sep v1.3)
Reply With Quote #23

I made some changes to this nice plugin, added mostly tweaks for thirdpersonshoulder camera and restoring client old camera settings. Worked on v1.2 but added v1.3 particle spawning at round start.

Changelog:
- Destroy running particle timers on round end / map end / changelevel / disconnect / plugin disable
- Added convars for thirdpersonshoulder camera time (zero to disable) and how long trophies are shown
- Added check if player is playing with thirdpersonshoulder camera to avoid forcing to first person
- Saved client's previous cvar settings before changing thirdpersonshoulder cvars and restore them
- Added spawning info_particle_system by honorcode23 on event round_start (from v1.3)
- Return client back to first person mode and restore cvar settings if ClientView-timer is running and map changes
- Disabled trophy effect when finale_vehicle_leaving event fires temporarily until OnMapStart()

This is still work in progress, I'm planning to add some features and do proper testing.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_achievement_trophy.sp - 740 views - 23.7 KB)
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