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[TF2] Custom Weapons 3 (Beta 2)
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xSquared
Junior Member
Join Date: Jan 2019
07-26-2019 , 20:42 Re: [TF2] Custom Weapons 3 (Beta 2)
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Hello, I'm trying to create a modded flamethrower, but the flames don't have any starting velocity. I've got a fix for another plugin, but I can't find a fix for this one. Does anybody know a fix?
NOTE: I have tried the SMX on page 18, still doesn't seem to work. However, I've been able to tweak the stats of a "no attribute, broken flamethrower" to kinda mimic the normal flamethrower, however it's not very good and I'd rather not waste so many attributes on re-creating the stock.
Last edited by xSquared; 07-26-2019 at
21:51
. Reason: found page 18, didn't work
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