Quote:
Originally Posted by edon1337
Would I be able to use this to spawn players in the highest map point but making sure they'll fall into a safe place (not in water or any other unsafe zone) also to have a minimal distance (enough to not stuck a player into another) between players?
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Yes, but have two ways of use this
1. Caching spawns positions like csdm: Create spawns -> Cache -> Use in a static (Read spawns.txt file)
2. Dynamically creating and use without store spawns.
I prefer first way so you can edit spawn points, removing that you do not want. And finally store removed spawns to not be generated again.
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