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CrazY.
Veteran Member
Join Date: May 2015
Location: SP, Brazil
Old 10-29-2020 , 13:04   Re: Unreachable code
Reply With Quote #5

Code:
public menu_mode(id, menuid, item) {     // Player wants to exit the menu     if (item == MENU_EXIT)     {         menu_destroy(menuid)         show_menu3_admin(id)         return PLUGIN_HANDLED;     }         // Create some necassary vars     static buffer[2], dummy , gameid         // Retrieve the id of the game mode which was chosen     menu_item_getinfo(menuid, item, dummy, buffer, charsmax(buffer), _, _, dummy)     gameid = buffer[0]     menu_destroy(menuid)         // Check users access level     if (get_user_flags(id) & ArrayGetCell(g_gamemode_flag, (gameid - MAX_GAME_MODES)))     {         // Only allow the game mode to proceed after some checks         if (allowed_custom_game())             command_custom_game(gameid, id)         else             zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT")                     // Show the menu again         show_menu_game_mode(id)     }     else     {         // Player deosnt haves the required access level         zp_colored_print(id, "^x04[ZP]^x01 %L", id, "CMD_NOT_ACCESS")                 // Show the menu again         show_menu_game_mode(id)     }         return PLUGIN_HANDLED; }
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