Quote:
Originally Posted by yzybb
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Yeah, this plug-in won't resolve the issue but instead create new ones (and the fact that the wrong byte is stored when it is unloaded will complicate things even more for the server but that doesn't matter).
My point still stands. Buffer overflow is bound to happen and the string tables after Scenes
will be affected. I don't know if this will also open a gate for security exploits in your server but it is likely.