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SourceMod Developer
Join Date: Sep 2004
Location: WI, USA
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10-11-2004
, 22:06
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#3
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I don't think he meant a module. I think he means an object as in an instance of a class. An object with methods, private, public, and protected member variables, etc. Seeing as plugins could be made in C++, I don't see why something like that wouldn't be possible. I love OOP, heh. But all in all, it really comes down to what the SDK will allow us to do.
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