L4D2 ONLY
Description
This plugin creates a puddle of spit where the vomitjar broke.
It's similar to the "
Chemical Grenade" from
[L4D & L4D2] Prototype Grenades but with less features.
If you need more features I recommend you using trying the plugin mentioned instead.
Features- Allow configuring a maximum of puddles created.
- Attach a spitter slime trail particle to the vomitjar thown.
Preview
Cvars
A configuration file named "
l4d2_vomitjar_spit.cfg" will automatically be created for you upon the first run in the "
\cfg\sourcemod\" folder.
PHP Code:
// Attach a spitter slime trail particle to the vomitjar thown.
// 0 = OFF, 1 = ON.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_vomitjar_spit_attach_particle "1"
// Enable/Disable the plugin.
// 0 = Disable, 1 = Enable.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_vomitjar_spit_enable "1"
// Maximum spit puddles (inferno flames).
// Note: Must be at least 2 to display particles.
// -
// Default: "2"
// Minimum: "1.000000"
// Maximum: "64.000000"
l4d2_vomitjar_spit_puddle_max "2"
Admin Commands
- sm_print_cvars_l4d2_vomitjar_spit => Print the plugin related cvars and their respective values to the console. (z flag required)
Change Log
Known Issues
- The sound isn't reproduced the same way as when you stand on a puddle created from a Spitter spit.
- The puddle of spit isn't created while survivors don't exit the safe room. (game-design, search for l4d2_spit_spread_patch plugin to fix this behavior)
Notes
Thank you!
Related Plugins
Post Reply
- Any feedback, bug reports, fixes, improvements, translations or suggestions for the plugin are welcome.
Requirements
Installation
- Put the "l4d2_vomitjar_spit.smx" file (click Get Plugin) in your "\addons\sourcemod\plugins\" folder.