well, linux has different operation when check if a player can free look, it's in the function
Code:
CBasePlayer::Observer_FindNextPlayer
I may try to do it but I can't test, don't know the exact time it can be done.
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Project : CSDM all in one - 99%
<team balancer#no round end#entity remover#quake sounds#fake full#maps management menu#players punishment menu#no team flash#colored flashbang#grenade trails#HE effect#spawn protection#weapon arena#weapon upgrade#auto join#no weapon drop#one name>