Ok I guess that setting does work, nm about that.
I am getting this runtime error in my logs:
L 10/30/2004 - 05:57:45: [AMXX] Native error in "entity_get_int" on line 123 (file "mp5_mod.sma").
L 10/30/2004 - 05:57:45: [Engine] Invalid player 1 (not in-game)
Here's the code on line 123:
Code:
if (entity_get_int(id, EV_INT_button) & IN_ATTACK2)