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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-17-2024 , 17:13   Re: [L4D & L4D2] Target Override (2.27) [05-Sep-2023]
Reply With Quote #142

Quote:
Originally Posted by Morning View Post
Is there a way to make the tank treat players on the mounted gun with the same priority as normal survivors? Currently if players jump on the gun, they can get tanks to stop chasing them (order 1,11). I want to stop tanks going for players on the gun, but not if they are at a closer range than other players.

Regardless, this is an epic plugin! Thanks again Silvers.
I would suggest changing the "dist" or "wait" values until you find something that works. If that really isn't suitable, maybe I can add an option to treat players on the minigun as any other and not ignore them unless option "11" is set. Maybe I'll do that anyway at some point when I get time.
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