Hello, can someone please give me some info about this crash?
Uploaded crash dump: Crash ID: KJBD-DZKO-2QBJ
Uploaded crash dump: Crash ID: JNTE-GRDW-CAML
Function
0 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp
36 + 0x0]
1 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp
49 + 0x16]
2 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp
49 + 0x16]
3 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp
49 + 0x16]
4 sourcemod.2.csgo.dll!CHalfLife2::FindSendProp Info(char const *,char const *,SourceMod::sm_sendprop_info_t *) [HalfLife2.cpp:436 + 0x11]
5 game.cstrike.ext.2.csgo.dll!GetPlayerVarAddre ssOrError<int> [natives.cpp:875 + 0x1a]
6 game.cstrike.ext.2.csgo.dll!GetPlayerVar<int> [natives.cpp:919 + 0xc]
7 game.cstrike.ext.2.csgo.dll!CS_GetClientAssis ts [natives.cpp:986 + 0x10]
8 sourcepawn.jit.x86.dll!sp::Environment::Invok e(sp:
luginRuntime *,sp::CompiledFunction *,int *) [environment.cpp:235 + 0x15]
9 sourcepawn.jit.x86.dll!sp:
luginContext::Inv oke(unsigned int,int const *,unsigned int,int *) [plugin-context.cpp:476 + 0x13]
10 sourcepawn.jit.x86.dll!sp::ScriptedInvoker::I nvoke(int *) [scripted-invoker.cpp:296 + 0x1c]
11 sourcepawn.jit.x86.dll!sp::ScriptedInvoker::E xecute(int *) [scripted-invoker.cpp:190 + 0x13]
12 sourcemod.logic.dll!CForward::Execute(int *,SourceMod::IForwardFilter *) [ForwardSys.cpp
06 + 0xe]
13 sourcemod.2.csgo.dll!EventManager::OnFireEven t_Post(IGameEvent *,bool) [EventManager.cpp:489 + 0xb]
14 sourcemod.2.csgo.dll!__SourceHook_FHCls_IGame EventManager2FireEvent0::Func(IGameEvent *,bool) [EventManager.cpp:41 + 0xf6]
15 server.dll + 0x3c4d60
16 game.cstrike.ext.2.csgo.dll!DetourTerminateRo undClass:
etourTerminateRound(int) [forwards.cpp:157 + 0x9]
17 game.cstrike.ext.2.csgo.dll!CS_TerminateRound [natives.cpp
86 + 0x6]
18 sourcepawn.jit.x86.dll!sp::Environment::Invok e(sp:
luginRuntime *,sp::CompiledFunction *,int *) [environment.cpp:235 + 0x15]
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