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vatanuki.kun
Junior Member
Join Date: Sep 2011
Old 05-01-2012 , 18:37   Re: Dissolve (player ragdolls)
Reply With Quote #156

Quote:
Originally Posted by Gh0$t View Post
Are any solutions for CSSDM now?
ya, cssdm have a mistake in code - u need to patch
Code:
@@ -239,7 +239,7 @@

        /* Remove ragdoll */
        unsigned int ragdollTime = DM_GetBodyStayTime();
-       if (ragdollTime <= 20 && !g_InRoundRestart)
+       if (ragdollTime < 20 && !g_InRoundRestart)
        {
                int serial;
                CBaseEntity *ragdoll = DM_GetAndClearRagdoll(player->pEntity, serial);
and recompile extension, then set in cstrike/cfg/cssdm/cssdm.cfg:
Code:
cssdm_ragdoll_time "20"
and it will work
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