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Luke Penny
Senior Member
Join Date: Jan 2010
Location: Canada
Old 01-23-2010 , 19:20   Re: [L4D1/2] Dynamic Zombie Population
Reply With Quote #5

Heterogeneous may be a bit big of a word, but I see your point.
Perhaps "Varying Zombie Population"?

In regards to cvars, I am working on that.


Quote:
Originally Posted by delirium_trigger View Post
I would love to try this out, but I would really like to customize it. The thing is, I don't know what to do after I edit it. Do I have to compile or convert it to .smx or can I put the .sp in my plugins folder?
Download the .sp, open it up in notepad and edit to your liking, then compile it. There are instructions in the .sp so it should be easy to do. Use this compiler http://www.sourcemod.net/compiler.php if you would like. Then download the .smx the compiler gives you and put it in your plugins folder.

If anyone has any idea how I could use cvars as the min and max values of a GetRandomInt, would be appreciated, I don't have an idea for that at the moment.

Last edited by Luke Penny; 01-23-2010 at 19:28.
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