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[CS:GO] Weapons, Sound and Damage (Molotov) Fixes
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Jargon
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Join Date: Jun 2012
Location: Sydney, Australia
11-10-2012 , 15:21 Re: [CS:GO] Weapons and Sound Fixes
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4
I just have the Zeus turned off using a server cvar:
Cvar: mp_weapons_allow_zeus - Determines whether the Zeus is purchasable or not.
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