#include <iplayerinfo.h> IGamePlayer * gPlayer = playerhelpers->GetGamePlayer(client); if(!gPlayer) { return; } IPlayerInfo* gPlayerInfo = gPlayer->GetPlayerInfo(); if(!gPlayerInfo || gPlayerInfo->IsObserver() || gPlayerInfo->IsDead()) { printToChat(pPlayer,"[EX] Only alive players can do the thing ;)"); return; }