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thacursedpie
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Join Date: May 2008
Old 09-22-2010 , 14:24   [TF2] Real Fake bHop
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Real Fake bHop
Bunnyhopping brought back to TF2

Video (old version)

ATM I'm too busy IRL so I can't support my mods. Mods: could you place it in 'unapproved'? Thanks.

Description

This mod simulates bunnyhopping in Team Fortress 2. (as you may or may not know, Valve blocked bunnyhopping).

What sets this mod apart from others (such as TFTurbo) is the fact that it more accurately simulates bunnyhopping. You need to jump at the right moment, for example, in stead of just holding the +jump key.

It is also easy for admins to set the plugin up for their liking. Fancy a little more 'arcade'? Increase the multiplier! Feel like I messed up when I configured the settings? Change them!

I would like to say that this is my first (released) sourcemod plugin. If you find any problems, please say so .


Cvars
(for a better documentation of the cvars, read doc.txt)
Quote:
rfbhop_version
Plugin version

rfbhop_enabled
Turn the plugin on or off

rfbhop_multiplier
Multiplier to use for bunnyhopping. < 1: decrease in speed. 1: only speed increase is skill. > 1: more easy.

rfbhop_tolerance
Amount of frames a player is allowed to touch the ground before bhop expires

rfbhop_angleratio

Ratio between 'old' speedvector-direction and 'new' speedvector-direction


Client-side commands

Quote:
!speedo
Turn the speedometer on/off


Additional notes

In general, rfbhop_multiplier, rfbhop_angleratio and rfbhop_tolerance decide the difficulty-level.

The higher rfbhop_multiplier, the more speed the user gains (which means airstrafing isn't as needed).
Higher = easier.

The higher rfbhop_tolerance, the longer the user can 'wait' (= the slower his reaction time can be), before his next jump.
Higher = easier, but also more 'laggy'

The higher rfbhop_angleratio, the more 'curvy' the bhop. The lower, the more 'straight'.
Higher = easier, but also more 'laggy'

I suggest you play a little with the settings to find out what suits you best. You can also read the (quite lenghty - I was bored ) doc.txt file.


Dependencies
The very awesome SDK hooks


Installation

Place rfbhop.smx in your plugins folder.

(The plugin might also work for other games, but I haven't tested. Besides - which games?)
Attached Files
File Type: sp Get Plugin or Get Source (rfbhop.sp - 2662 views - 13.2 KB)
File Type: smx rfbhop.smx (6.3 KB, 5137 views)
File Type: txt doc.txt (5.0 KB, 3042 views)

Last edited by thacursedpie; 04-26-2011 at 17:38.
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