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Alex101192
Senior Member
Join Date: Aug 2018
Old 04-09-2020 , 17:20   Re: [L4D & L4D2] Anti Rush (1.2) [08-Apr-2020]
Reply With Quote #10

The l4d_anti_rush_range_last does not disable teleport of behind players when set to 0.0 as said in the comments. Instead it just makes the distance at which behind players get teleported very short and very annoying. Only way to get rid of it for me was to set it to a very high number like 999999.
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