Thread: GabenMod v1.3
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Basic-Master
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Join Date: Apr 2005
Location: hello pm
Old 05-22-2006 , 13:56  
Reply With Quote #20

Update: Fixed a serious hostage bug (okay, not that serious but they didn't get godmode so the entire cs_ map system didn't work any more) and optimized everything a bit ^^

AllMassive: Try again with my updated version, that should reduce it a bit ^^ But yes, it's kinda normal, I know servers running with 20% CPU usage without any players although I'm trying to avoid that for GabenMod of course

OneEyed: Nope! The natives, forwards etc. are registered in GabenMod's engine (gm_engine) ^^

6pack: Open the GabenMod menu (gm_menu), go to the 2nd page, remove every gaben and save it. but why wouldn't you want gaben in there?
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