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Maur0
Senior Member
Join Date: Aug 2020
Old 05-09-2021 , 14:54   Re: [L4D2]Tank commando resistance to weapons
Reply With Quote #3

@HarryPotter - Yes! It is just what I needed and more than you put in to apply to the Witch, SI and Common. You are a genious!

Something that yes, I have tried it and it works perfect. The only thing I notice is that when I lower the damage factor in melee with the SI to 0.75, when their health is already empty, they do not tend to die and they do not make noise of pain. The only thing they die is hitting him on the head. The only one that is good, is the Charger, the rest do not die properly when you lower the factor to make them more resistant.

I have also tried the common ones, although I think that more or less I stick with these commands and the Marttt plugin to not complicate things too much.
Code:
z_non_head_damage_factor_normal 0.5
z_non_head_damage_factor_easy 0.5
z_non_head_damage_factor_hard 0.5
z_non_head_damage_factor_multiplier 0.5
[L4D2] Nerf Damage To Commons [v1.0.8 | 03-March-2021]
HTML Code:
https://forums.alliedmods.net/showthread.php?p=2733328
Anyway, thank you very much. I hope you can correct that adjustment that I told you about minor factor damage against SIs and maybe you can publish it. Thank you!

Nice job!

Last edited by Maur0; 05-09-2021 at 14:57.
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