Quote:
Originally Posted by Natsheh
well since you've posted here i'm going to tell you what to do...
register a client command to save your current position origin in a global 3d vector array.
hook player spawn post, then change the player index origin to the saved origin array.
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Oke, so if i want to do everytime on different maps, is hard to save the coord everytime, i want to have different spawns like spawning on the site A and is not possible without having the coords, right ?
i am from san andreas multi player and over there you can do something like Setplayerpos(id, x, y, z, a);
But here how can i take the coords without being on the map going where i want to spawn and do something like /save and save the coords just for that map until i change it.
EDIT: I found out about BSP Edit and plugin map spawn editor, everything is ok now, thanks verry much for the help.