Member
Join Date: May 2019
Location: Perú
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05-15-2021
, 21:25
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
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#18
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I have modifications on my server, new things, I can help you create your ideas, I will also finish some "strippers" to share with the community
a small contribution:
"c4m5_milltown_escape"
PHP Code:
modify:
{
{
match:
{
"targetname" "radio"
}
insert:
{
"startdisabled" "1"
}
}
{
match:
{
"hammerid" "12253"
}
insert:
{
"OnOpen" "!Rochelle,speakresponseconcept,_c4m1Intro10,0,1"
"OnOpen" "gascans,TurnGlowsOn,,0,1"
"OnOpen" "prop_gas_nozzle,startglowing,,0,1"
"OnOpen" "scavenge_display,TurnOn,,0,1"
"OnOpen" "!self,Kill,,20,1"
"OnOpen" "director,PanicEvent,,1,-1"
}
}
}
add:
{
"classname" "point_servercommand"
"targetname" "servercommander"
}
{
"classname" "point_prop_use_target"
"nozzle" "prop_gas_nozzle"
"origin" "-5469.31 6770.03 161.82"
"spawnflags" "1"
"targetname" "gas_target"
"OnUseFinished" "gas_counter,Add,1,0,-1"
"OnUseFinished" "servercommander,command,sm_add_canister_points 12,0,6"
}
{
"classname" "game_scavenge_progress_display"
"targetname" "scavenge_display"
"max" "5"
}
{
"classname" "math_counter"
"max" "5"
"targetname" "gas_counter"
"OnHitMax" "relay,Trigger,,0,-1"
}
{
"classname" "logic_relay"
"targetname" "relay"
"OnTrigger" "radio,Enable,,0,-1"
"OnTrigger" "scavenge_display,TurnOff,,0,-1"
"OnTrigger" "prop_gas_nozzle,stopglowing,,0,-1"
"OnTrigger" "gas_target,Kill,,0,-1"
"OnTrigger" "generator_sound,PlaySound,,0,-1"
}
add:
{
"classname" "prop_dynamic"
"angles" "0.00 233.65 23.00"
"model" "models/props_vehicles/radio_generator_fillup.mdl"
"glowcolor" "255 0 0"
"glowstate" "0"
"glowrange" "1500"
"solid" "6"
"targetname" "prop_gas_nozzle"
"origin" "-5412.58 6733.34 126.15"
}
{
"classname" "weapon_scavenge_item_spawn"
"angles" "0 0 0"
"glowstate" "0"
"solid" "6"
"spawnflags" "1"
"targetname" "gascans"
"origin" "-5339.86 6994.24 131.00"
}
{
"classname" "weapon_scavenge_item_spawn"
"angles" "0 0 0"
"glowstate" "0"
"solid" "6"
"spawnflags" "1"
"targetname" "gascans"
"origin" "-5339.86 6994.24 131.00"
}
{
"classname" "weapon_scavenge_item_spawn"
"angles" "0 0 0"
"glowstate" "0"
"solid" "6"
"spawnflags" "1"
"targetname" "gascans"
"origin" "-5339.86 6994.24 131.00"
}
{
"classname" "weapon_scavenge_item_spawn"
"angles" "0 0 0"
"glowstate" "0"
"solid" "6"
"spawnflags" "1"
"targetname" "gascans"
"origin" "-5339.86 6994.24 131.00"
}
{
"classname" "weapon_scavenge_item_spawn"
"angles" "0 0 0"
"glowstate" "0"
"solid" "6"
"spawnflags" "1"
"targetname" "gascans"
"origin" "-5339.86 6994.24 131.00"
}
{
"classname" "ambient_generic"
"health" "10"
"message" "ambient/generator/generator_start_run_loop.wav"
"pitch" "100"
"pitchstart" "100"
"radius" "2500"
"spawnflags" "48"
"targetname" "generator_sound"
"origin" "-5412.58 6733.34 126.15"
}
Last edited by AlexAlcala; 05-15-2021 at 23:51.
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