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[Tutorial] Creating brush entities
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
05-31-2013 , 02:45 Re: [Tutorial] Creating brush entities
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53
I'm well aware, my response was regarding:
Quote:
Originally Posted by
TnTSCS
This started me down a path I hope would allow me to do something, but turns out Source doesn't allow full model scaling...
I was trying to change the size of a prop_physics_multiplayer, but after a few attempts and help from IRC (Drifter and Peace-Maker), it turns out:
<@asherkin> Source doesnt support full model scaling
If anyone has any other ideas how to dynamically set a models size, please advise... or maybe Source will one day support it.
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