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Sunyata
Senior Member
Join Date: Nov 2017
Location: Wherever I am
Old 07-19-2020 , 05:32   Re: [L4D & L4D2] Lock Doors (1.2) [10-May-2020]
Reply With Quote #11

Hi Silvers, thanks for replying so quickly. If this is something you're not interested in doing, that's fine.

However, I think adding a timer option to any door when locked would be quite simple to implement methinks. And a good trade off after what I wrote in post 8. Perhaps some other kind coder here, may think my suggestion to have a timer-lock is worthy enough to implement into your code, if some other coder thinks it's easy enough to do of course

Again, thanks for your quick response.

Sunyata

Last edited by Sunyata; 07-19-2020 at 05:33.
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