Quote:
Originally Posted by SirBlockles
I tried these out - using attributes over cw3_attributes didn't seem to help, and wearable_razorback is considered a null item.
|
On further inspection it doesn't look like CW3 handles
wearable_razorback correctly (it only has specific cases for
wearable and
wearable_demoshield). That would explain the null item issue; CW3 is rather dated.
Using the
attributes section name with the
wearable baseclass works for me on CW3, though, or at least I'm seeing the move speed penalty and no secondary weapon is showing up in the weapon buckets.
Here's the config for reference.
__________________