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nosoop
Veteran Member
Join Date: Aug 2014
Old 07-09-2020 , 07:35   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #254

Quote:
Originally Posted by SirBlockles View Post
I tried these out - using attributes over cw3_attributes didn't seem to help, and wearable_razorback is considered a null item.
On further inspection it doesn't look like CW3 handles wearable_razorback correctly (it only has specific cases for wearable and wearable_demoshield). That would explain the null item issue; CW3 is rather dated.

Using the attributes section name with the wearable baseclass works for me on CW3, though, or at least I'm seeing the move speed penalty and no secondary weapon is showing up in the weapon buckets. Here's the config for reference.
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