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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 12-28-2019 , 08:18   Re: [L4D & L4D2] Tank Rock Lag Compensation
Reply With Quote #12

Quote:
Originally Posted by larrybrains View Post
This plugin seems to cause issues with the hunting rifle being able to hit tank rocks.

Oh, never noticed that before,thanks
I modify code and test
if StrEqual(weaponName, "hunting_rifle") under IsRifle(),
hunting rifle needs 3~4 shots to break tank

if under IsSniper(), only need 1 shot
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Last edited by HarryPotter; 12-28-2019 at 08:19.
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