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psisan
Junior Member
Join Date: Sep 2020
Old 10-04-2020 , 15:59   Re: [L4D2] Charger Power - Objects Glow (1.4) [10-May-2020]
Reply With Quote #28

Hi
Is there possible to support for the Charger Power plugin ?
I can't compile the version 1.2 sp in main post.
SourceMod version 1.10
Thank you as always

Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// l4d2_charger_power.sp
// 
// l4d2_charger_power.sp(44) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(45) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(46) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(47) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(48) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(49) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(50) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(51) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
// 
// 
// l4d2_charger_power.sp(140) : error 076: syntax error in the expression, or invalid function call
// l4d2_charger_power.sp(148) : error 021: symbol already defined: "RemoveEntity"
// l4d2_charger_power.sp(150) : error 010: invalid function or declaration
// l4d2_charger_power.sp(165) : warning 219: local variable "h_Timer" shadows a variable at a preceding level
// l4d2_charger_power.sp(167) : warning 219: local variable "i_Ent" shadows a variable at a preceding level
// l4d2_charger_power.sp(207) : warning 219: local variable "h_Timer" shadows a variable at a preceding level
// l4d2_charger_power.sp(220) : warning 219: local variable "h_Timer" shadows a variable at a preceding level
// l4d2_charger_power.sp(249) : warning 219: local variable "i_Ent" shadows a variable at a preceding level
// l4d2_charger_power.sp(271) : warning 219: local variable "h_Timer" shadows a variable at a preceding level
// l4d2_charger_power.sp(273) : warning 219: local variable "i_Ent" shadows a variable at a preceding level
// l4d2_charger_power.sp(296) : warning 219: local variable "i_Ent" shadows a variable at a preceding level
// l4d2_charger_power.sp(148) : warning 203: symbol is never used: "i_Ent"
// l4d2_charger_power.sp(148) : warning 203: symbol is never used: "h_Timer"
// 
// 3 Errors.
//
// Compilation Time: 0.09 sec
// --

Last edited by psisan; 10-04-2020 at 16:18. Reason: add the SourceMod version that i use
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