The best way to get a demo on the server side is to use an HLTV to record a demo. This is a built-in feature of the HLTV. It won't cause issues that a plugin may cause and you can play back the demo easily with just your client game.
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Originally Posted by Natsheh
Creating a dynamic array, and using entity think with length of 0.1 seconds seems reasonable length of time? then you copy player position, +animation, +viewangles into the array.
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That could very likely create a massive memory usage.
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