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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-08-2019 , 13:33   Re: [L4D & L4D2] Prototype Grenades (1.1) [08-Oct-2019]
Reply With Quote #13

Finally updated:

Quote:
1.1 (08-Oct-2019)
- Added "bots" in the config to control if bots can use Prototype Grenades. Requires external plugin.
- Added "damage_special", "damage_survivors", "damage_tank", "damage_witch" and "damage_physics" in the config to scale damage.
- Added "preferences" in the config to save a players selected mode, or give a random grenade type. Persistent with dropping.
- Added "targets" in the config to control who can be affected by the grenade effects.
- Changed "nade" in the config to use bit flags, which allows all grenade modes to work for all grenades.
- Fixed map transition breaking the ability to change grenade modes.
- Fixed over-healing when a player has temp health.
- Fixed sometimes detonating immediately after throwing.
- Fixed sounds not stopping when reloading the plugin during an active grenade.
- Updated data config, plugin requires new version, or effects will break: l4d_grenades.cfg.
Replace the data config or some of the effects will break or not work as intended.

Please feel free to suggest more balanced damage values etc for the config. It's difficult to figure out values without playing or having a server.
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