Very well! Great replacement left 4 downtown!
But the creation of natives and forwards is better to transfer to the function
AskPluginLoad2. otherwise we get something like this:
Code:
L 02/25/2020 - 12:03:02: [SM] Unable to load plugin "l4d_scorefixesfinale.smx": Native "L4D_IsMissionFinalMap" was not found
L 02/25/2020 - 12:03:02: [SM] Unable to load plugin "l4d2_match_start.smx": Native "L4D_RestartScenarioFromVote" was not found
L 02/25/2020 - 12:03:02: [SM] Unable to load plugin "bossfixes.smx": Native "L4D2_SetVersusTankFlowPercent" was not found
L 02/25/2020 - 12:03:02: [SM] Unable to load plugin "CmdBalance.smx": Native "L4D2_SetVersusCampaignScores" was not found
L 02/25/2020 - 12:03:02: [SM] Unable to load plugin "TwoTanks.smx": Native "L4D2Direct_GetMapMaxFlowDistance" was not found
Correct it error
(oldtank -> newtank)
Code:
ThrowNativeError(SP_ERROR_PARAM, "Invalid oldtank client %d.", newtank);
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