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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-03-2012 , 05:29   Re: [L4D2] Mutant Zombies (1.0) [01-Jan-2012]
Reply With Quote #7

Thanks for the comments

I think the problem is on Windows servers with 2.1, at least in my experience: http://forums.alliedmods.net/showpos...postcount=1765

I should also note, the OnTakeDamage hook which causes the crash only happens when the "walk" for Fire mutants is enabled. So normal common infected can mutate into Fire zombies.
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Last edited by Silvers; 01-03-2012 at 05:31.
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