Quote:
Originally Posted by RedSword
There you go. You still need to set starthealth_value though. Should set health only with a decoy & warmup enabled. Please tell if it works.
Red
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Still had no chance to try this :C
But I realized that the warmup weapons are chosen randomly and I don't think I have the chance to check whether or not the decoy weapon is a decoy.
SO I would either have to set HP to 1 for every round (even non-decoy warmups) or give up and not use this :C
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