Quote:
Originally Posted by Timocop
PHP Code:
"Seperate with ';' and assign with '=' (Assign to nothing will remove the key value). (e.g WitchLimit=;TankLimit=5)"
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Code:
l4d2_directoroptions_overwrite "SmokerLimit=2;ChargerLimit=0"
If l4d2_directoroptions_use_check_delay is set to 0 the director keyvalues will be set on every entity post-think, but this should only be used when the director keyvalues are fequently changed by other VScripts. This is very CPU intensive. Otherwise it sets them every 0.5 seconds.