Thread
:
Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
03-22-2019 , 23:48 Re: Bullet Speed Management
#
23
Updated to v1.3:
open spoiler below
Spoiler
. Fixed takedamage code.
. Added more
FL_GODMODE
and
DAMAGE_NO
support.
. Added a check to see if the victim is attacker's teammate and FFA is 1.
. Added new check to lose accuracy: AWP/Scout without the zoom.
. Changed
distanceToGround()
to
FL_ONGROUND
.
. Moved
bleedPlayer()
from
forward_Touch
to
takeDamage()
.
. Optimized a little.
. Changed set_user_health() to Ham_TakeDamage.
. Fixed Shotgun damage.
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