View Single Post
lazarev
Veteran Member
Join Date: Sep 2008
Old 06-11-2015 , 15:22   Re: Orpheu: Engine PM Functions
Reply With Quote #38

Few posts above Bos93 posted signature for update, I found that PM_Jump sig in that post is wrong and it is for PM_PlayStepSound(), so here is correct one:
Code:
{
    "name" : "PM_Jump",
    "library" : "mod",
    "identifiers" :
    [
        {
            "os" : "windows",
            "mod" : "cstrike",
            "value" : 0x00B4EC0
        },
        {
            "os" : "linux",
            "mod" : "cstrike",
            "value" : "PM_Jump"
        }
    ]
}
lazarev is offline