Thread
:
What Does Server Side fps really mean ?
View Single Post
xExperienced
Member
Join Date: Jun 2017
Location: USA
09-06-2017 , 06:26 Re: What Does Server Side fps really mean ?
#
11
Quote:
Originally Posted by
joropito
Remember that if you're going to run heavy plugins (ZP for example), higher server FPS means problems.
For example:
100 FPS => 10ms max processing time for each frame
1000 FPS => 1ms max processing time for each frame
If you don't have the power (more fps doesn't mean more power) to process the whole frame loop withing your plugins (all hooks, callbacks, forwards, etc) then you will have server fps drops.
If your whole frame needs from 0.5ms to 2ms your 1000FPS server will get drops to 500FPS with choke, overflows and lag spikes on client side.
So, you should always take these metrics into account.
Didn't understand sir
Can you explain in easy way ?
xExperienced
View Public Profile
Send a private message to xExperienced
Find More Posts by xExperienced